Head-Mounted Display For The Commuter
Hands On With The Avegant Glyph, A Head-Mounted Display For The Average Commuter.
by Darrell Etherington
Every day, I see commuters hunched over their iPhones and other smartphones watching videos on their devices, and it looks uncomfortable and full of compromises. Michigan-based Avegant ran a Kickstarter earlier this year to address this issue, with Glyph, a head-mounted display that’s designed to both blend into your surroundings with a headphone-style design and also offer up a big-screen experience projected onto your retinas.
You’ll still probably garner a few sidelong glances when you slide the band of your over-ear headphones down over your eyes, but it’s still a lot better than wearing a full-fledged Oculus Rift on the subway. I got to try it out for myself last night at the We Are Wearables monthly meetup in Toronto, and came away impressed with the experience of a pre-production prototype that feels surprisingly far along.
The demo consisted of Call of Duty 4 running on a PlayStation 3, connected to the Avegant Glyph. The Glyph was comfortable on the head, and features manual controls for dialing in the proper pupillary distance to produce a smooth, crisp image. Mine miraculously worked without any adjustment, so I was instantly off to the races. The opening sequence of Call of Duty 4 involves a spacewalk, so it proved perfect for looking around with the Glyph, which features essentially one-to-one head tracking. The experience of looking around was smooth, and though not fully immersive like the Oculus Rift, you can see how it would be good enough for most uses, especially those that don’t involve core gaming.